![]() OK, I've been messing around with the bonus attributes, at first I wanted to switch out what I got on set items as they are the easiest for me to find. ![]() ![]() 9 means it must have at least rare-quality (yellow level 1 in your list)). The number of total Bonusgroups might be restricted by the quality of the item, and also the second to last number in the gives the min-quality the Item must have to recieve it (eg. ![]() "You think you used enough dynomite there Butch?" Hahaha Me thinks I over did things a bit.reminds me of the old Butch and Sundance movie line. Ohh the other thing I just noticed is that using the Item Editor you can make the changes while at the main menu before you load your character BUT using the Blueprint Text making changes to that you need to close out of the game completly.other wise you see strange things untill you close then restart the game. In the editor notes you mention something about cloning items.is it possiable to do that using it now or not? If as the posts says adding the bonusgroup# six times to get all the sockets then the item also had 6 bonus properties.that makes it 12 bonusgroups total, but as you say you can only go to bonusgroup9, then how does that happen? ![]()
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